--TEST-- Log: Composite Handler --INI-- date.timezone=UTC --FILE-- _opened) ? 'OPEN' : 'CLOSED'; echo "$child->_ident : $state\n"; } } function printIdents($children) { foreach ($children as $child) { echo "$child->_ident\n"; } } function testPriority($composite, $priority) { $name = Log::priorityToString($priority); $success = $composite->log($name, $priority); echo "$name : " . (($success) ? 'GOOD' : 'BAD') . "\n"; } /* Create three handlers with different priority masks. */ $conf = array('lineFormat' => '%2$s [%3$s] %4$s'); $children = array( Log::singleton('console', '', 'CONSOLE1', $conf), Log::singleton('console', '', 'CONSOLE2', $conf), Log::singleton('console', '', 'CONSOLE3', $conf) ); $children[0]->setMask(Log::MASK(PEAR_LOG_DEBUG)); $children[1]->setMask(Log::MASK(PEAR_LOG_INFO)); $children[2]->setMask(Log::MASK(PEAR_LOG_ERR)); $composite = Log::singleton('composite'); $composite->addChild($children[0]); $composite->addChild($children[1]); $composite->addChild($children[2]); /* Verify that all of the children are initially closed. */ printOpenStates($children); /* Verify that the composite handler's open() opens all of the children. */ $composite->open(); printOpenStates($children); /* Verify that the composite handler's close() closes all of the children. */ $composite->close(); printOpenStates($children); /* Verify the log results at different priorities. */ testPriority($composite, PEAR_LOG_DEBUG); printOpenStates($children); testPriority($composite, PEAR_LOG_INFO); printOpenStates($children); testPriority($composite, PEAR_LOG_ERR); printOpenStates($children); /* Verify that changing the ident affects all children. */ $composite->setIdent('IDENT'); printIdents($children); --EXPECT-- CONSOLE1 : CLOSED CONSOLE2 : CLOSED CONSOLE3 : CLOSED CONSOLE1 : OPEN CONSOLE2 : OPEN CONSOLE3 : OPEN CONSOLE1 : CLOSED CONSOLE2 : CLOSED CONSOLE3 : CLOSED CONSOLE1 [debug] debug debug : GOOD CONSOLE1 : OPEN CONSOLE2 : CLOSED CONSOLE3 : CLOSED CONSOLE2 [info] info info : GOOD CONSOLE1 : OPEN CONSOLE2 : OPEN CONSOLE3 : CLOSED CONSOLE3 [error] error error : GOOD CONSOLE1 : OPEN CONSOLE2 : OPEN CONSOLE3 : OPEN IDENT IDENT IDENT